Tony Nguyen | Technical Game Design Portfolio
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My Mini Mushroom
A 3D mushroom pet simulation game developed for a game capstone course.
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Paper Wars
A 2.5D combat couch game developed for a design project course.
Mush Ambush
A VR photography minigame developed as part of the
My Mini Mushroom
universe.
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Blocky
A platformer game (2D but with 3D objects) developed for a game-scripting course project.
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Survival Instinct
A first-person shooter level created for a team level design project.
Play
Rogue Blast
A first-person shooter level created for a solo level design project.
Play
SporeLab
A Unity tool for improving workflows for experimentation in Unity projects.
Dialogue & Quest Editor
A Unity tool for dialogue and quest asset creation and management.
State Machine Editor
A Unity tool that simplifies state machine creation through an intuitive interface.
Hex Tilemap Level Editor
A Unity tool for generating and placing hexagonal tiles in levels.