Tony Nguyen 🎮

Tony Nguyen

Technical Game Designer

.js-id-games
Beings Beyond

Beings Beyond

A turn-based action game where you tame and control a party of creatures to aid you in your journey in restoring the planet.

My Mini Mushroom

My Mini Mushroom

A 3D mushroom pet simulation game developed for a game capstone course.

Paper Wars

Paper Wars

A 2.5D combat couch game developed for a design project course.

Mush Ambush

Mush Ambush

A VR photography minigame developed as part of the My Mini Mushroom universe.

Blocky

Blocky

A platformer game (2D but with 3D objects) developed for a game-scripting course project.

Survival Instinct

Survival Instinct

A first-person shooter level created for a team level design project.

Rogue Blast

Rogue Blast

A first-person shooter level created for a solo level design project.

Inventory System Plugin

Inventory System Plugin

A plugin for integrating an inventory system into Unreal Engine.

Utility AI Plugin

Utility AI Plugin

A plugin for integrating Utility AI into Unreal Engine.

SporeLab

SporeLab

A Unity tool for improving workflows for experimentation in Unity projects.

Dialogue & Quest Editor

Dialogue & Quest Editor

A Unity tool for dialogue and quest asset creation and management.

State Machine Editor

State Machine Editor

A Unity tool that simplifies state machine creation through an intuitive interface.

Hex Tilemap Level Editor

Hex Tilemap Level Editor

A Unity tool for generating and placing hexagonal tiles in levels.